Idea for a new future weapon for Guild
Name: Iron Cross Protector
- Class: 1H Hacking, Super Rare
- Level Max: 60 (it is standard even this level of Guild weapons)
Description: A weapon very used by people of pure heart
- Atc: 60
- Def: 170
- Dmg: 30
Special Properties:
- 120 Health
- 10% Armor
- 10% Magic resistance
- 25% Soul energy
- 5% Faster cooldown to all skills
New player guide
- 1 I'm new what do? tl;dr
- 2 Introduction
- 3 How Tower Keepers works
- 4 The good news
- 5 Playing efficiently
- 5.1 Strike a balance
- 6 Sources for Resources
- 7 Guilds
- 8 Boss Portal
- 9 What heroes to buy
- 10 Managing your heroes
- 11 Guild Shop
- 12 Spending resources, ie. Festival Events (DO NOT IGNORE)
- 13 Void Cores and gem spending
- 14 How to campaign (find loot)
- 14.1 Bonus Campaigns
- 15 How to farm resources
- 16 How to manage crafting
- 17 Tl;dr on what to craft
- 18 Enchanting and Combining
- 19 Tower Defense
- 20 Hero priority list
- 21 Attack vs Def.
- 22 Faq
This blog is long, and I'm too lazy for pretty images to soften the assault of a wall of text. Therefore, this tl;dr.
If you get nothing else from this guide, here are 15 things for a new player to remember:
- Scroll down and read the "Festival Events" sectio…
New machines + rework
Some ideas for new machines and maybe a rework of some of them (Or most).
- 1 Machine rework
- 1.1 Damage Dealer
- 1.2 Warrior
- 1.3 Tank
- 2 New machines
- 2.1 Support
Firebreather
- New skill: Fire Blast (Deals fire damage (Ranged))
Triple Ballista
- Increased cost, including gold and more rarer materials
- New skill: Double Shot (Deals physical damage twice (Ranged))
Lightning Blaster
- Higher lightning resist (To 50%)
- New skill: Storm (Deals lightning damage to all enemies)
Steel Serpent
- Higher poison resist (To 50%)
- Has lightning resist (To 25%)
- Higher armor (To 25%)
Adamantite Guardian'
- Increased armor (To 35%)
Spiked Bladesman
- Increased armor (To 20%)
- New skill: Blade Storm (Deals physical damage 4 times)
Iron Smasher
- Same cost as Iron Defender
- Now Uncommon rarity
- Has higher attack th…
Hero rework
Personal blog listing some ideas for possible hero buffs or tweaks. This is purely my opinion, so anyone with better knowledge on a certain hero surely can call the hero good enough
Anyways, here it is
- 1 Archer
- 2 Berserker
- 3 Fighter
- 4 Mage
- 5 Monk
- 6 Mystic
- 7 Ninja
- 8 Pirate
He's strong and fast shooter but weak in defense. He could be an offensive counterpart to the Ranger.
- Sharper Reflexes reduces cooldowns of all skills instead of just Quick Shot
He loves hurting himself to dish out damage, but he's kinda not strong enough
- Fatiguing Strike deals damage to a row instead of single target
- Howl is initiated right before Raging Strike
- Heart of the Bear regenerates health instead of increasing health
- Passive guarantees heal instead of chance to heal
- No longer has Reckless
- New…
Hero Ideas
Super rare warrior
"A holy warrior vowed to fight evil, can weaken his foes"
Equipment:
- Staff
- Cloth
Soulskill:
- Inquisition - Decreases armor and magic resistances of all enemies by 13% briefly (+2% per rank up to 25%). High soul energy cost
Active skills:
- Illuminate - Deals X light damage (Ranged)
- Repentance - Reduces attack and defense of target by 26% briefly (+2% per rank up to 44%)
- Silence - Deals X light damage (Ranged), target is 23% less affected by buffs and healing briefly (+3% per rank up to 50%).
- Suppression - Deals X light damage to all enemies
- Blindness - Stuns target, allies have 22% more dodge against target briefly (+2% per rank up to 40%)
Passive skills:
- Holy Order - Repentance and Silence effect increased by 22% (+2% per rank up to 40%…