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Enter the Arena is a 7-day bonus Campaign. Rewards consists of portal stones and battle chests.

Campaign Properties Edit

Enter the Arena consists of 7 missions. The player will face 1 team of enemy heroes per mission. Missions 4+ have 5 or even 6 heroes at a time. You can bring up to 4 heroes in your formation.


Missions and Rewards
Edit

Stage Enemy Team Difficulty Level Rewards
1
Mystic icon
Normal 1 ×Icon-battle-chest-common Common Battle Chest, 1 ×Icon-stone Portal Stone
Fighter icon
Mage icon
Hard 1 ×Icon-battle-chest-common Common Battle Chest, 2 ×Icon-stone Portal Stone
Thief icon
Extreme 1 ×Icon-battle-chest-rare Rare Battle Chest, 3 ×Icon-stone Portal Stone
2
Witch icon
Normal 1 ×Icon-battle-chest-common Common Battle Chest, 1 ×Icon-stone Portal Stone
Knight icon
Berserker icon
Hard 1 ×Icon-battle-chest-rare Rare Battle Chest, 2 ×Icon-stone Portal Stone
Sorceress icon
Extreme 1 ×Icon-battle-chest-rare Rare Battle Chest, 3 ×Icon-stone Portal Stone
3
Barbarian icon
Normal 1 ×Icon-battle-chest-common Common Battle Chest, 1 ×Icon-stone Portal Stone
Paladin icon
Samurai icon
Hard 1 ×Icon-battle-chest-rare Rare Battle Chest, 2 ×Icon-stone Portal Stone
Warlock icon
Extreme 1 ×Icon-battle-chest-epic Epic Battle Chest, 1 ×Icon-stone-gold Golden Portal Stone
4
Paladin icon
Spellsword icon
Normal 2 ×Icon-battle-chest-common Common Battle Chest, 2 ×Icon-stone Portal Stone
Druid icon
Hard 1 ×Icon-battle-chest-rare Rare Battle Chest, 2 ×Icon-stone Portal Stone
Monk icon
Amazon icon
Extreme 1 ×Icon-battle-chest-epic Epic Battle Chest, 1 ×Icon-stone-gold Golden Portal Stone
5
Cavalier icon
Cleric icon
Normal 2 ×Icon-battle-chest-common Common Battle Chest, 2 ×Icon-stone Portal Stone
Kensai icon
Hard 2 ×Icon-battle-chest-rare Rare Battle Chest, 3 ×Icon-stone Portal Stone
Templar icon
Warmaster icon
Extreme 1 ×Icon-battle-chest-epic Epic Battle Chest, 1 ×Icon-stone-gold Golden Portal Stone
6
Knight icon
Shaman icon
Normal 2 ×Icon-battle-chest-common Common Battle Chest, 2 ×Icon-stone Portal Stone
Mystic icon
Hard 2 ×Icon-battle-chest-rare Rare Battle Chest, 3 ×Icon-stone Portal Stone
Blackguard icon
Warmaster icon
Extreme 2 ×Icon-battle-chest-epic Epic Battle Chest, 2 ×Icon-stone-gold Golden Portal Stone
7
Valkyrie icon
Mystic icon
Normal 1 ×Icon-battle-chest-epic Epic Battle Chest, 1 ×Icon-stone-gold Golden Portal Stone
Berserker icon
Warmaster icon
Hard 2 ×Icon-battle-chest-epic Epic Battle Chest, 2 ×Icon-stone-gold Golden Portal Stone
Spellsword icon
Warlock icon
Extreme 3 ×Icon-battle-chest-epic Epic Battle Chest, 3 ×Icon-stone-gold Golden Portal Stone

Strategy before level 55 Edit

Stage 4: Edit

There is plenty of wiggle room in this one. One team of many that can work is as follows:

Cleric

Warmaster Blackguard

Mage

Stage 5: Edit

Spellsword

Warmaster Blackguard

Druid

Hero Equipment Skills
Spellsword Blade of Wonder/Perfect Katana/Vorpal Warsword, Chainskin Haste, Magic Missile, Power Strike, Energy Reserves, Magical Mastery/Martial Mastery
Warmaster Ambusher's Hacker, Chainskin Battle Fury, Call to Arms, Heavy Bash/Take Charge, Commanding Aura, Shield of Discipline/Shield of Valor
Blackguard Bloodletter/Dark Defender, Dreadplate/Strength of Legend Double Swing, Tendril of Shadow, Vicious Strike, Find Weakness, Hell's Bulwark
Druid Nature's Offering/Staff of Protection/Rod of Ruin, Great Wyrm Hide Entangle, Invigor, Renewal, Essence of Nature, Heart of the Wild

Focus melee attacks on Templar, and ranged attacks on Cleric, but entangle Kensai whenever possible. Cycle soul skill usage between Shield Tactics and Rapid Regeneration. Mass Dispel any attack/damage buffs just before Kensai attacks, or Victory or Death just before any enemy attacks. Blackguard's soul skill shouldn't be prioritized unless it picks off the remaining health of either Cleric or Templar.

Stages 6 and 7: Edit

Druid

Warmaster Paladin

Cleric

Hero Equipment Skills
Druid Nature's Offering/Staff of Protection, Great Wyrm Hide Healing Circle, Invigor, Renewal, Essence of Nature, Heart of the Wild
Warmaster Ambusher's Hacker/Moon Mace, Chainskin/Dragonscale Battle Fury, Call to Arms, Heavy Bash/Take Charge, Commanding Aura, Shield of Discipline/Shield of Valor
Paladin Moon Mace, Strength of Legend Avenge, Block, Holy Shield, Conviction, Righteousness
Cleric Ambusher's Hacker/Moon Mace, Chainskin/Dragonscale Cleanse, Quick Heal, Righteous Call, Charismatic Leader, Healer

In Stage 6, focus all heals on Paladin, and spam Shield Tactics and Rapid Regeneration. Shield Tactics and Holy Shield will eventually stack together and give 2,000 defense at a time, making attacks barely tickle. Meanwhile, the enemies will kill themselves via Avenge. All enemies except Mystic should die after a few minutes. After that it's a waiting game until Righteous Call picks off Mystic; however, you can speed up the process if you can survive with Heavy Bash instead of Take Charge on Warmaster.

The same loadout works on 7, but it requires smarter soul skill usage and a bit of luck due to the Spellsword. Since the Spellsword will dispel your buffs, it's best to hold off on Shield/Regen until right after she uses Dispel. It takes some luck in order for Spellsword to die from Avenge quickly without Cleric being sniped, but it should only take a few tries if stars and gear are sufficient. To counteract luck, a Soul potion can be used to keep soul skill usage up, as well as Immune/Revive potions to protect Cleric.

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