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Spellswords Crusade

Spellsword's Crusade is a bonus hero campaign featuring the Spellsword hero. Its rewards are primarily crafting materials, along with several Catacombs Maps.

Campaign Properties Edit

Spellsword's Crusade consists of 6 missions, with all battle stages featuring enemies with various team-wide buffs in addition to their usual skillsets.

The player must field the Spellsword in their party, whose soul skill is essential for removing the various enemy buffs to be encountered.

List of borrowed buffs:

  • Block (improves armor by a %, from Paladin)
  • Blade Barrier (reflects a % of melee damage dealt, from Sorceress)
  • Envenom (adds poison damage to attacks, from Thief, although in this campaign different monsters apply elements other than poison)
  • Foretell (Improves dodge %, from Mystic)
  • Fire Aura (Adds fire damage to attacks and deals fire damage to attackers, from Shaman)
  • Cover Allies (reduces damage allies receive by a %, from Amazon)
  • Shadow Shroud (increases dodge % on next attack only, from Blackguard)
  • Frenzy (Refreshes cooldowns; Amazon soul skill)
  • Warcry (increases attack of team by a flat amount, from various monsters)

Missions Edit

Stage Rec. Level Min Food Cost Max Food Cost Monsters
1 5, 7,11 4, 4, 4 20, 28, 44
2 10, 13, 18 4, 12, 32 40, 52, 72
3 20, 24, 31 40, 56, 84 80, 96, 124
4 35, 41, 50 100, 124, 160 140, 164, 200
5 50, 57, 68 160, 188, 232 200, 228*, 272*
6 60, 68, 79 200, 232, 276 240*, 272*, 316*

*All max food costs above 200 are impossible to obtain normally.

Additional buffs listed in parentheses. Any buffs in parentheses apply to future iterations of the monster as well. Buffs that belong in a monster's normal skill set (like Orc Warrior Warcry) aren't listed.


– 1. Spellsword's Crusade –

level 5/7/11

Monsters


– 2. Spellsword's Crusade –

level 10/13/18

Monsters

  • 2x Orc Warrior | 2x Orc Scout (Foretell team)
  • 1x Ogre | 1x Orc Shaman (Blade Barrier team), 2x Bandit Archer (Envenom)
  • 2x Orc Warrior, 1x Ogre | 2x Orc Shaman


– 3. Spellsword's Crusade –

level 20/24/31

Monsters


– 4. Spellsword's Crusade –

level 35/41/50

Monsters


– 5. Spellsword's Crusade –

level 50/57/68

Monsters


– 6. Spellsword's Crusade –

level 60/68/79

Monsters

  • 2x Vampire, 1x Lesser Demon | 1x Lesser Lich, 1x Vile Priest, 1x Corrupted Inquisitor | 1x Black Fist Evoker, 1x Covenant Witch, 1x Orc Shaman
  • 1x|3x Vile Assassin
  • 2x Undead Warlord | 2x Corrupted Inquisitor (Warcry), 1x Vampire | 1x Black Fist Evoker, 1x Demonic Watcher

Rewards Edit

Stage Difficulty Rewards
1 Normal 1 ×Icon-map Catacombs Map, 10 ×Icon-wood Hardwood
Hard 20 ×Icon-wood Hardwood
Extreme 30 ×Icon-wood Hardwood
2 Normal 1 ×Icon-map Catacombs Map, 10 ×Icon-wood Hardwood, 20 ×Icon-steel Steel Bars
Hard 30 ×Icon-wood Hardwood, 20 ×Icon-steel Steel Bars
Extreme 40 ×Icon-wood Hardwood, 30 ×Icon-steel Steel Bars
3 Normal 1 ×Icon-map Catacombs Map, 10 ×Icon-steel Steel Bars, 10 ×Icon-mystical-essence Mystical Essence
Hard 20 ×Icon-steel Steel Bars, 15 ×Icon-mystical-essence Mystical Essence
Extreme 30 ×Icon-steel Steel Bars, 20 ×Icon-mystical-essence Mystical Essence
4 Normal 2 ×Icon-map Catacombs Map, 10 ×Icon-mystical-essence Mystical Essence, 5 ×Icon-adamantine Adamantine Bar
Hard 20 ×Icon-mystical-essence Mystical Essence, 10 ×Icon-adamantine Adamantine Bar
Extreme 30 ×Icon-mystical-essence Mystical Essence, 15 ×Icon-adamantine Adamantine Bar
5 Normal 2 ×Icon-map Catacombs Map, 18 ×Icon-mystical-essence Mystical Essence, 8 ×Icon-adamantine Adamantine Bar, 4 ×Icon-arcane Arcane Shards
Hard 18 ×Icon-adamantine Adamantine Bar, 4 ×Icon-arcane Arcane Shards, 2 ×Icon-celestial Celestial Orb
Extreme 6 ×Icon-arcane Arcane Shards, 1 ×Icon-celestial Celestial Orb, 1 ×Icon-voidVoid Cores
6 Normal 3 ×Icon-map Catacombs Map, 1 ×Icon-arcane Arcane Shards
Hard 4 ×Icon-arcane Arcane Shards, 4 ×Icon-celestial Celestial Orb
Extreme 4 ×Icon-celestial Celestial Orb, 1 ×Icon-voidVoid Cores

Treasure Chest Summary Edit

  • 10 Catacombs Maps
  • 140 Hardwood
  • 130 Steel Bar
  • 123 Mystical Essence
  • 56 Adamantine Bar
  • 19 Arcane Shard
  • 11 Celestial Orb
  • 2 Void Core

Strategy Edit

  • I used the strategy of Paladin in front, Warmaster behind, and then Cleric and Spellsword on either side of Warmaster.
    • Paladin- shell of protection, moon mace; conviction, righteousness, avenge, holy shield, and block
    • Warmaster- chain vestments of security (what I used) ambusher's hacker; commanding aura, shield of discipline, call to arms, battle fury, heavy bash
    • Cleric- mithral mail (all I had), ambusher's hacker; healer, charismatic leader, righteous call, quick heal, cleanse
    • Spellsword- chain vestments of security (what I used), blade of wonder; magical mastery, energy reserves, haste, power shield, magic missle
      • DISCLAIMER: I am level 43 and with this team beat all but stage 6 extreme. Other pieces of armour can be used, since they are more powerful, I just used what I had.
  • All of the monsters will cast their buffs early on. The best approach is to let all of the monsters finish stacking their buffs, then cast the Spellsword's mass dispel. This will deal large amounts of damage and even the playing field stats wise. Repeat until the stage is cleared.
  • In missions 5 and 6 especially, it is useful to use Spellsword's Energy Reserves passive. At a high enough level (and therefore stars required to achieve such level), it will allow instant usage of Mass Dispel, which will be necessary in order to remove the large amount of dodge chance boosts provided by the Lesser Demons without needing to build up soul energy through being attacked and the occasional (approximately 1/4, not counting undodgables) attack managing to hit.
  • Use shield tactics before any attacks from demonic watcher or before 'sneak attack' to prevent cleric from being killed. You can bring a resurrect potion if needed, but I did not use one.
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